Crambo is a rhyming game recorded as early as the fourteenth century under the name the ABC of Aristotle, and also known as capping the rhyme. The name is also used for a doggerel poem that exhausts the possible rhymes for a particular word.
Facts
Notable ExampleSamuel Pepys playing crambo in a wagon, diary entry of 19 May 1660 1 Defining TraitTeams vie to find and express a rhyme for a word or line presented by the opposing player or team 1 Sources
1. Crambo (Wikipedia)
Gameplay description
In the early versions of the game up to the eighteenth century, teams would vie with each other to find and express a rhyme for a word or line presented by the opposing player or team.
Pepys diary entry, 19 May 1660
From thence to the Hague again playing at crambo in the waggon, Mr. Edward, Mr. Ibbott, W. Howe, Mr. Pinkney, and I.
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